Qt 3D Extras C++ Classes
The Qt 3D Extras module provides a set of prebuilt elements to help you get started with Qt 3D. More...
This module is deprecated since 6.8. We strongly advise against using it in new code.
Namespaces
| Contains classes from the Qt3DExtras module | 
Classes
| Basic functionality for camera controllers | |
| Allows creation of a cone in 3D space | |
| A conical mesh | |
| A conical mesh | |
| Allows creation of a cuboid in 3D space | |
| A cuboid mesh | |
| A cuboid mesh | |
| Allows creation of a cylinder in 3D space | |
| A cylindrical mesh | |
| A cylindrical mesh | |
| Default implementation of the phong lighting effect | |
| Allows creation of a 3D extruded text in 3D space | |
| A 3D extruded Text mesh | |
| Allows controlling the scene camera from the first person perspective | |
| Default FrameGraph implementation of a forward renderer | |
| Material that implements the Gooch shading model, popular in CAD and CAM applications | |
| Default implementation of PBR lighting | |
| Default implementation of the phong lighting effect | |
| Allows controlling the scene camera along orbital path | |
| Default implementation for rendering the color properties set for each vertex | |
| Allows creation of a plane in 3D space | |
| A square planar mesh | |
| A square planar mesh | |
| Qt3DExtras::QSkyboxEntity is a convenience Qt3DCore::QEntity subclass that can be used to insert a skybox in a 3D scene | |
| Allows creation of a sphere in 3D space | |
| A spherical mesh | |
| A spherical mesh | |
| Allows creation of a 2D text in 3D space | |
| Default implementation of a simple unlit texture material | |
| Allows creation of a torus in 3D space | |
| A toroidal mesh | |
| A toroidal mesh | 
Detailed Description
This module is still in development but is available as a technology preview. This means it is unstable, likely to change and provided as a convenience only.
 #include <Qt3DExtras>
To link against the corresponding C++ library, add the following to your qmake project file:
QT += 3dextras
Classes, types, and functions are declared under the Qt3DExtras namespace.
Overview
Materials
| Default implementation of the phong lighting effect | |
| Material that implements the Gooch shading model, popular in CAD and CAM applications | |
| Default implementation of PBR lighting | |
| Default implementation of the phong lighting effect | |
| Default implementation for rendering the color properties set for each vertex | |
| Default implementation of a simple unlit texture material | 
Meshes and Geometries
| Allows creation of a cone in 3D space | |
| A conical mesh | |
| A conical mesh | |
| Allows creation of a cuboid in 3D space | |
| A cuboid mesh | |
| A cuboid mesh | |
| Allows creation of a cylinder in 3D space | |
| A cylindrical mesh | |
| A cylindrical mesh | |
| Allows creation of a plane in 3D space | |
| A square planar mesh | |
| A square planar mesh | |
| Allows creation of a sphere in 3D space | |
| A spherical mesh | |
| A spherical mesh | |
| Allows creation of a torus in 3D space | |
| A toroidal mesh | |
| A toroidal mesh | 
Camera Controllers
| Allows controlling the scene camera from the first person perspective | |
| Allows controlling the scene camera along orbital path | 
Entities
FrameGraphs
Window
- Qt3DExtras::Qt3DWindow
Note: The Quick3DExtras module also specifies a Qt3DExtras::Quick::Qt3DQuickWindow.