Qt Quick 3D Physics QML Types
Qt Quick 3D Physics provides the following QML types:
QtQuick3D.Physics QML Types
Import the QtQuick3D.Physics module with the following statement:
import QtQuick3D.Physics
| Defines a box collision shape | |
| Defines a pill-like shape | |
| Controls the motion of a character | |
| Base type for collision shapes | |
| A convex collision shape based on a 3D mesh | |
| A physical body that can move or be moved | |
| A collision shape where the elevation is defined by a height map | |
| Base type for all concrete physical bodies | |
| Defines the physics material of a body | |
| Base type for all objects in the physics scene | |
| Controls the physics simulation | |
| A collision shape that defines an infinite plane | |
| Defines a spherical collision shape | |
| A physical body that does not move | |
| A collision shape based on a 3D mesh | |
| Reports when objects enter a given volume | 
QtQuick3D.Physics.Helpers QML Types
Import the QtQuick3D.Helpers module with the following statement:
import QtQuick3D.Physics.Helpers
| A geometry for generating a capsule model |