Qt3DExtras::QCylinderMesh Class
class Qt3DExtras::QCylinderMeshA cylindrical mesh. More...
| Header: | #include <Qt3DExtras/QCylinderMesh> | 
| CMake: | find_package(Qt6 REQUIRED COMPONENTS 3dextras)target_link_libraries(mytarget PRIVATE Qt6::3dextras) | 
| qmake: | QT += 3dextras | 
| In QML: | CylinderMesh | 
| Inherits: | Qt3DRender::QGeometryRenderer | 
| Status: | Deprecated | 
Properties
Public Functions
| QCylinderMesh(Qt3DCore::QNode *parent = nullptr) | |
| float | length() const | 
| float | radius() const | 
| int | rings() const | 
| int | slices() const | 
Public Slots
| void | setLength(float length) | 
| void | setRadius(float radius) | 
| void | setRings(int rings) | 
| void | setSlices(int slices) | 
Signals
| void | lengthChanged(float length) | 
| void | radiusChanged(float radius) | 
| void | ringsChanged(int rings) | 
| void | slicesChanged(int slices) | 
Detailed Description
This component can be used to render a cylinder when combined with a material component.
Property Documentation
length : float
Holds the length of the cylinder.
Access functions:
| float | length() const | 
| void | setLength(float length) | 
Notifier signal:
| void | lengthChanged(float length) | 
radius : float
Holds the radius of the cylinder.
Access functions:
| float | radius() const | 
| void | setRadius(float radius) | 
Notifier signal:
| void | radiusChanged(float radius) | 
rings : int
Holds the number of rings in the mesh.
Access functions:
| int | rings() const | 
| void | setRings(int rings) | 
Notifier signal:
| void | ringsChanged(int rings) | 
slices : int
Holds the number of slices in the mesh.
Access functions:
| int | slices() const | 
| void | setSlices(int slices) | 
Notifier signal:
| void | slicesChanged(int slices) | 
Member Function Documentation
[explicit] QCylinderMesh::QCylinderMesh(Qt3DCore::QNode *parent = nullptr)
Constructs a new QCylinderMesh with parent.